Setting up the game Word of Tank. Setting up graphics in World of Tanks: review, features and recommendations. For convenience, we have divided the settings according to the degree of impact on graphics and FPS, using a color scheme. How to adjust graphics settings manually? Which is smoothed out




Due to the introduction of HD maps and new music, version 1.0 will be one of the most important milestones in the history of World of Tanks. Realistic graphics appeared thanks to Core - our own engine, which breathed life into game locations. With the transition to this engine, the graphic settings will be reset. Don't worry, we will explain in detail how to set everything up. And today we’ll talk about how to make settings for your computer and how the automatic settings detection function works.

Please be patient: there will be a lot of technical information (but it is useful!). And if you don't like reading long articles, you can watch a video about game settings or use information blocks to jump straight to questions that interest you. Go!

Automatic detection of graphics settings in tanks 1.0

The auto-detection feature is activated in two cases: when you launch the game for the first time and when you click on the “Recommended” button in the graphics settings. This feature evaluates game performance on your computer using new algorithms for the processor, graphics card, graphics memory, system memory, and other system performance tests. After carrying out all these tests, the system determines the golden mean between a comfortable FPS (frames per second) and the quality of graphics on your computer and sets one of the ready-made settings: “Minimum”, “Low”, “Medium”, “High”, “Maximum” "or "Ultra".

Important! Differences in performance between client versions 1.0 and 9.22 may also be due to autotuning results. As before, the highest quality picture for your PC will be displayed while maintaining comfortable performance. If the frames per second value does not suit you, try adjusting the client’s graphic settings yourself.

NOTE: Please note that the old and new settings are not mapped to each other as the game is moving to a new graphics engine. The “Minimum” and “Low” settings work with standard graphics, while “Medium” and above work with enhanced graphics.

IMPORTANT: The SD client offers the same set of graphics presets as the HD client, so you can enjoy the new cards even if you play with standard graphics. The only difference is that the SD client does not support high-resolution textures.



How it works

The auto-detection system tries to find a balance between the best graphics settings and frames per second. Please note that you may notice changes in FPS after automatic detection compared to the previous version (we have already talked about this, but we will repeat it because it is really important), since our main goal is to provide the highest quality picture with comfortable performance indicators. Essentially, the feature may offer an option that will result in FPS changes, but only if such changes are not critical to the game's performance.

If you're not happy with the frames per second after running auto-detection, select lower graphics settings - this will significantly improve performance (for example, select the "Medium" settings if the system offered you the "High" option). However, we do not recommend switching from improved rendering to standard rendering if autotuning suggested it to you. You will significantly lose picture quality, but performance can be improved by further adjusting the graphics settings.

Still not satisfied with the result? Then change the preset settings as you like.

Manual graphics settings in WoT update 1.0

Selecting a Graphics Type


When setting up manually, you will initially be able to select the graphics type: “Standard” or “Enhanced”. Both of them are remastered in HD quality. The only difference between them is that “Enhanced” supports a full range of new technologies and effects.

NOTE: If, after auto-tuning, the game client prompts you to choose the “Enhanced” graphics type, we recommend using it. If the performance does not suit you, you can change the advanced graphics settings yourself, but we do not recommend switching to the standard renderer.


Advanced graphics settings in World of Tanks 1.0

Some graphics settings have a greater impact on client performance than others. By lowering the correct setting, you can achieve good FPS without significantly reducing image quality. We recommend starting with effects (anti-aliasing, texture and object quality, draw distance, lighting and post-processing). These are resource intensive settings and cutting them down will help improve FPS in most cases.

NOTE: All computers have different configurations, and exactly the same settings changes may have different effects on different PCs.


Browse the list below to become familiar with each of the settings and see how they all affect the picture. Graphics settings are grouped starting with the most resource-intensive ones to make it clearer which ones to turn off first.

Anti-Aliasing: Smoothes out rough pixels or jagged edges of objects using different technologies in Standard and Enhanced Graphics.
- In Standard graphics, anti-aliasing is optional and is not tied to graphics presets.
- In Enhanced Graphics, anti-aliasing is necessary to ensure the best possible picture and is tied to graphics presets.

Texture quality: affects the resolution and type of filtering used. The higher the level of detail, the better. However, be aware that this setting is resource intensive. Maximum texture quality includes HD textures in the HD client.

Quality of objects. The detailing of objects affects the level of detail (Level of Detail - LOD). For each object, several options are created with different levels of detail. The closer the player is to an object, the more detailed that object is depicted. This eliminates the need for highly detailed objects at long distances when careful rendering is not needed, and saves performance resources. Moreover, the higher the quality of the settings, the greater the distance from the player the object detail settings are switched. This parameter also affects the realism of tank tracks. At “Medium” settings and below, they are rendered in a simplified form.

Draw distance: affects the distance at which objects are displayed. This setting only applies to objects that are not critical to the game. For example, the monastery on the map of the same name will be the same in all settings, but the fences around the fields will be different.

Why is optimal draw distance important for your computer? On some maps, with a short rendering range, the enemy may be behind a small obstacle - and you will not know about it until you shoot at him.

Lighting and post-processing:
1. Motion blur and post-processing are cinematic effects similar to vignetting, chromatic aberration, distortion and film grain. They support the overall impression of the graphics.
2. We removed the quality of shadows from the “Basic” settings in update 1.0 due to significant optimization of the mechanisms for their transmission.
3. The quality of lighting is extremely important for the overall perception of the image. Lighting interacts with all other graphic elements. Depending on the selected quality, the complexity of its calculations varies: it depends on certain technologies (Screen Space Reflection, Global Illumination, God Rays, Lens Flare, HBAO, the effect of getting wet and puddles).

Terrain and Water: The impact of water quality on performance varies depending on the map type. Locations with a marine theme (“Fjords”, “Fisherman’s Bay”, “Calm”) consume slightly more resources than those without water.

We have completely redesigned the landscape: improved its quality, added support for tessellation, which was also redesigned specifically for “Enhanced” graphics. Now this technology will work on video cards that fully support DirectX 11 (but will not be available with “Standard” graphics, since the landscape will be simplified to improve performance).

Small stones, tracks of tracks, shell craters will receive a geometric shape with additional detail. This is just a graphical improvement and will not affect the behavior of the car.

You can disable tessellation to improve performance in sniper mode and also to prevent the technology from interfering with your aiming.

Vegetation: The level of detail of vegetation affects the complexity of calculating the effect of wind on trees (there is no wind in the SD client). The higher the quality of the grass, the more there will be. You can lower this setting to increase FPS.

IMPORTANT: The disguise mechanic works the same regardless of the settings selected.


Effects: allow you to customize the required quality of explosions, fire, smoke and other similar effects. This parameter can be useful in battle, since such effects indicate which enemy vehicles have just been shot at (there will be puffs of smoke around them). When adjusting the quality of effects, keep in mind the benefits they provide.

Improved destruction physics thanks to Havok Destruction technology means that objects can fall apart. If this functionality is disabled, detailed damage will not be displayed. The setting only works with “Enhanced” graphics and is calculated in separate threads. You can disable this functionality if your computer's processor is not powerful enough.

For a comfortable game and correct display of textures, World of Tanks graphics settings are required. If everything is done correctly, the game will be fun and the winning percentage will increase. Therefore, follow simple tips to ensure that the WOT graphics settings help you complete combat missions.

Basic moments

For beginners, in order to make optimal World of Tanks graphics settings, immediately after installation you need to configure the client so that it is displayed in full screen. After this, you can specify a resolution different from the original one. The maximum resolution should only be selected if you are using an LCD monitor. If everything is correct, the image will not flicker or stretch. Otherwise, change the aspect ratio. Also in World of Tank screen graphics settings you can select low, medium, high, maximum and ultra image quality. Each item offers its own set of settings. Those who load the game from a weak laptop should set the “3D Render Resolution” from 100% to zero and enable dynamic change.

You should not disable "vertical sync" as this will negatively affect performance. This can only be done if you have a powerful computer, so noticeable frame tearing appears in the picture. The same applies to anti-aliasing and triple buffering. When setting up WOT graphics on weak computers, due to the inclusion of these parameters, fps, that is, the number of frames per second, drops sharply.

Advanced settings

In the “Graphics” window there is also a separate column with advanced settings that allow you to make the correct graphics settings in WOT more precisely according to the player’s personal preferences. There you can choose standard and enhanced graphics, allowing you to adjust the quality of textures, shadows, dirt from under the tracks, lighting, water, and even the detail of foliage and the amount of grass on the map. All this allows you to configure World of Tanks graphics, similar in quality to a high-definition movie.

But there is also a fly in the ointment in this sweet barrel of honey - the notorious fps. And the better the graphics, the lower it is. The fact is that the human eye sees 24 frames per second; when this number of frames decreases, the picture flickers and twitches. For a computer game, normal fps is more than 30 frames. Better, of course, 50-60. But not every average computer can reach such numbers at maximum speed. Therefore, high quality graphics in the game are available. mainly for e-sportsmen, VOD makers and streamers with powerful gaming hardware.

Therefore, the optimal graphics settings in WoT 1.0 are initially offered by the game client. These are the notorious standard optimal WOT graphics settings. And with them, any player can play for his own pleasure. At least, if you want high detail, you can download not the SD client, but the HD client, even though it weighs more than twice as much as usual.

In WOT, graphics settings for a weak computer imply, on the contrary, disabling any additional effects - smoke, fog, dirt flying from under the tracks, tracks of tracks and other delights of game design. Moreover, many not entirely honest representatives of the gaming community can deliberately remove some graphics settings using prohibited game modifications in order to gain a gaming advantage. This is often punishable by a permanent ban.

Therefore, graphics settings in WOT from professionals - trust the WOT 1.0 graphics quality recommended by the game client, optimally matched to your processor, RAM and video card. Replacing the hard drive with an SSD also affects the loading of textures, which will undoubtedly increase both fps and graphics quality. If you need to remove the graphics settings in WOT, you can always do this in the game client, adjusting the parameters at your discretion. Experiment and find the most comfortable option for yourself!

Due to the introduction of HD maps and new music, version 1.0 will be one of the most important milestones in the history of World of Tanks. Realistic graphics appeared thanks to Core - our own engine, which breathed life into game locations. With the transition to this engine, the graphic settings will be reset. Don't worry, we will explain in detail how to set everything up. And today we’ll talk about how to make settings for your computer and how the automatic settings detection function works.

Please be patient: there will be a lot of technical information (but it is useful!). And if you don't like reading long articles, you can watch a video about game settings or use information blocks to jump straight to questions that interest you. Go!

Automatic detection

The auto-detection feature is activated in two cases: when you launch the game for the first time and when you click on the “Recommended” button in the graphics settings. This feature evaluates game performance on your computer using new algorithms for the processor, graphics card, graphics memory, system memory, and other system performance tests. After carrying out all these tests, the system determines the golden mean between a comfortable FPS (frames per second) and the quality of graphics on your computer and sets one of the ready-made settings: “Minimum”, “Low”, “Medium”, “High”, “Maximum” "or "Ultra".

Important! Differences in performance between client versions 1.0 and 9.22 may also be due to autotuning results. As before, the highest quality picture for your PC will be displayed while maintaining correct performance. If the frames per second value does not suit you, try adjusting the client’s graphic settings yourself.

Please note that the old and new settings are not mapped to each other as the game is moving to a new graphics engine. The "Minimum" and "Low" settings work at standard resolution, while "Medium" and above work at high resolution.

The SD client offers the same set of graphics presets as the HD client, so you can enjoy the new cards even if you play with standard graphics. The only difference is that the SD client does not support high-resolution textures.

How it works

The auto-detection system tries to find a balance between the best graphics settings and frames per second. Please note that you may notice changes in FPS after automatic detection compared to the previous version (we have already talked about this, but we will repeat it because it is really important), since our main goal is to provide the highest quality picture with comfortable performance indicators. Essentially, the feature may offer an option that will result in FPS changes, but only if such changes are not critical to the game's performance.

If you're not happy with the frames per second after running auto-detection, select lower graphics settings - this will significantly improve performance (for example, select the "Medium" settings if the system offered you the "High" option). However, we do not recommend switching from improved rendering to standard rendering if autotuning suggested it to you. You will significantly lose picture quality, but performance can be improved by further adjusting the graphics settings.

Still not satisfied with the result? Then change the preset settings as you like.

Manual graphics settings

Selecting a Graphics Type

When setting up manually, you will initially be able to select the graphics type: “Standard” or “Enhanced”. Both of them are remastered in HD quality. The only difference between them is that “Enhanced” supports a full range of new technologies and effects.

If, after auto-tuning, the game client prompts you to choose the “Enhanced” graphics type, we recommend using it. If the performance does not suit you, you can change the advanced graphics settings yourself, but we do not recommend switching to the standard renderer.

Advanced settings

Some graphics settings have a greater impact on client performance than others. By lowering the correct setting, you can achieve good FPS without significantly reducing image quality. We recommend starting with effects (anti-aliasing, texture and object quality, draw distance, lighting and post-processing). These are resource intensive settings and cutting them down will help improve FPS in most cases.

All computers have different configurations, and exactly the same settings changes can have different effects on different PCs.

maps and new music, version 1.0 will become one of the most important stages in the history of World of Tanks. Realistic graphics were created thanks to Core, our own engine, which breathed life into game locations. With the transition to this engine, the graphic settings will be reset. Don't worry, we will explain in detail how to set everything up. And today we’ll talk about how to make settings for your computer and how the automatic settings detection function works.

Please be patient: there will be a lot of technical information (but it is useful!). And if you don't like reading long articles, you can watch a video about game settings or use information blocks to jump straight to questions that interest you. Go!

Automatic detection

The auto-detection function is activated in two cases: when you start the game for the first time and when you click on the " Recommended" in graphics settings. This feature evaluates game performance on your computer using new algorithms for the processor, graphics card, graphics memory, system memory, and other system performance tests. After carrying out all these tests, the system determines the golden mean between a comfortable FPS (frames per second) and the quality of graphics on your computer and sets one of the ready-made settings: “Minimum”, “Low”, “Medium”, “High”, “Maximum” "or "Ultra".

Important! Differences in performance between client versions 1.0 and 9.22 may also be due to autotuning results. As before, the highest quality picture for your PC will be displayed while maintaining comfortable performance. If the frames per second value does not suit you, try adjusting the client’s graphic settings yourself.

How it works

The auto-detection system tries to find a balance between the best graphics settings and frames per second. Please note that you may notice changes in FPS after automatic detection compared to the previous version (we have already talked about this, but we will repeat it because it is really important), since our main goal is to provide the highest quality picture with comfortable performance indicators. Essentially, the feature may offer an option that will result in FPS changes, but only if such changes are not critical to the game's performance.

If you're not happy with the frames per second after running autodetection, choosing lower graphics settings will significantly improve performance (for example, select the Medium settings if the system offered you the High option). However, we do not recommend switching from improved rendering to standard rendering if autotuning suggested it to you. You will significantly lose picture quality, but performance can be improved by further adjusting the graphics settings.

Still not satisfied with the result? Then change the preset settings as you like.

Manual graphics settings

Selecting a Graphics Type

When setting up manually, you will initially be able to select the graphics type: “Standard” or “Enhanced”. Both of them are remastered in HD quality. The only difference between them is that “Enhanced” supports a full range of new technologies and effects.


Advanced settings

Some graphics settings have a greater impact on client performance than others. By lowering the correct setting, you can achieve good FPS without significantly reducing image quality. We recommend starting with effects (anti-aliasing, texture and object quality, draw distance, lighting and post-processing). These are resource-intensive settings, and cutting them down in most cases will help increase FPS.

Browse the list below to become familiar with each of the settings and see how they all affect the picture. Graphics settings are grouped starting with the most resource-intensive ones to make it clearer which ones to turn off first.

Smoothing: straightens out rough pixelated or jagged edges of objects using different technologies in Standard and Enhanced graphics.

  • In Standard Graphics, anti-aliasing is optional and is not tied to graphics presets.
  • In Enhanced Graphics, anti-aliasing is necessary to ensure the best possible picture and is tied to graphics presets.

Here's how anti-aliasing will affect the image:



Texture quality: affects the resolution and type of filtering used. The higher the level of detail, the better. However, be aware that this setting is resource intensive. Maximum texture quality includes HD textures in the HD client.

Quality of objects. The detailing of objects affects the level of detail (Level of Detail - LOD). For each object, several options are created with different levels of detail. The closer the player is to an object, the more detailed that object is depicted. This eliminates the need for highly detailed objects at long distances when careful rendering is not needed, and saves performance resources. Moreover, the higher the quality of the settings, the greater the distance from the player the object detail settings are switched. This parameter also affects the realism of tank tracks. At “Medium” settings and below, they are rendered in a simplified form.



Draw distance: affects the distance at which objects are displayed. This setting only applies to objects that are not critical to the game. For example, the monastery on the map of the same name will be the same in all settings, but the fences around the fields will be different.

Why is optimal draw distance important for your computer? On some maps, with a short rendering range, the enemy may be behind a small obstacle - and you will not know about it until you shoot at him.

LightingAndfast-treatment:

  • Motion blur And post-processing are cinematic effects like vignetting, chromatic aberration, distortion, and film grain. They support the overall impression of the graphics.
  • Shadow quality We removed the settings from the “Basic” settings in update 1.0 due to significant optimization of the mechanisms for transferring them.
  • Lighting quality extremely important for the overall perception of the image. Lighting interacts with all other graphic elements. Depending on the selected quality, the complexity of its calculations varies: it depends on certain technologies (Screen Space Reflection, Global Illumination, God Rays, Lens Flare, HBAO, wet and puddle effects).

Landscape and water: The impact of water quality on performance depends on the card type. Locations with a marine theme (“Fjords”, “Fisherman’s Bay”, “Calm”) consume slightly more resources than those without water.

We have completely redesigned the landscape: improved its quality, added support for tessellation, which was also redesigned specifically for “Enhanced” graphics. Now this technology will work on video cards that fully support DirectX 11 (but will not be available with “Standard” graphics, since the landscape will be simplified to improve performance).

Small stones, tracks of tracks, shell craters will receive a geometric shape with additional detail. This is just a graphical improvement and will not affect the behavior of the car.

You can disable tessellation to improve performance in sniper mode and also to prevent the technology from interfering with your aiming. Here's how the landscape will change depending on this setting:

Effects: allow you to customize the required quality of explosions, fire, smoke and other similar effects. This parameter can be useful in battle, since such effects indicate which enemy vehicles have just been shot at (there will be puffs of smoke around them). When adjusting the quality of effects, keep in mind the benefits they provide.

Improved destruction physics thanks to Havok Destruction technology means that objects can fall apart. If this functionality is disabled, detailed damage will not be displayed. The setting only works with “Enhanced” graphics and is calculated in separate threads. You can disable this functionality if your computer's processor is not powerful enough.

World of Tanks is introducing new graphic effects designed to make tank battles even more spectacular. However, it is important to understand that these innovations will also impact productivity. For this reason, when starting the game for the first time after installing update 9.0, the player will be asked to leave the current graphics settings or run auto-detection.

If you experience a performance hit after installing the update, we recommend taking a few minutes to fine-tune the client manually.

Updated: from 04/15/2014 - the article has been updated, game version 0.9.0

1. Select the graphics quality from those offered in the drop-down menu, or use the “Recommended” button - the system will automatically select the most suitable graphics quality for the game, based on the parameters of your computer. Graphics Quality settings affect the settings in the Advanced tab. Select a value in the Graphics Quality field if you do not want to configure every option on the Advanced tab.

2. 3D render resolution. Decreasing the parameter value can improve game performance on computers with weak graphics cards.

3. Selecting the size of the game window. If “Full Screen Mode” is enabled, the field name changes to “Screen Resolution”. If the set resolution in full screen mode does not match the current monitor resolution, the image may be distorted. Increasing the parameter increases the load on the video card and can reduce the performance of the game. You can reduce the load on the video card by adjusting the 3D rendering resolution.

4. Enabling full screen mode expands the game to the entire monitor of your computer.

5. Limit frame rate to 60 frames per second. Used when the image on the bottom of the screen is shaking or lags relative to the top.

6. When this setting is enabled, the edges and edges of objects become smoother.

7. Angle of view. The normal viewing angle for humans is about 95°. The smaller the angle, the closer objects become, but the peripheral view is reduced. Does not affect game performance.

8. A mechanism for adapting the color palette for people with color vision problems.

9. Monitor refresh rate. You can view the monitor's refresh rate in the settings of the monitor or its driver. Please note that the displayed values ​​depend on the current monitor resolution. Install monitor drivers to display supported values.

10. If the set aspect ratio does not match the current aspect ratio of the monitor, it may cause the image to stretch or shrink horizontally. The setting allows you to equalize the proportions on monitors with non-square pixels.

11. Here you can select a monitor for the game if you have several connected to your computer.

12. Change the brightness of the image. Works only in full screen mode. Windowed mode uses the current operating system settings.

13. The color filter allows you to select the visual design of the game from the proposed options.

14. Moving the slider changes the visibility of the selected color filter in the interface. The picture above shows the changes.

If you need more advanced graphics settings, go to the "Advanced" tab. Please note: Most of the settings below are only available for the Enhanced Graphics renderer.

Some settings and their values ​​are not available for standard graphics.

Attention: Settings that significantly affect the performance/performance of the game are placed in a separate block “Significantly affecting performance”. In the image they are indicated by numbers 3–7 and 12–16.

Lowering or disabling these settings can significantly improve game performance.

It is important to pay attention to some points here:

3. By choosing from the two proposed graphics quality options, you predetermine the choice in the remaining categories in this tab.

4. The quality of textures does not depend on the performance of the card, but it is demanding on video memory.

5. Game performance with this setting depends on the power of the video card.

6. The quality of shadows is highly dependent on the overall system performance, affecting both the video card and the central processor.

12. Here you can adjust the display of smoke, dust, sparks, flames, explosions, etc. All these objects depend not so much on the video card, but on the central processor.

15. Various additional graphic effects: air refraction, bloom effect, etc. Strongly depends on the performance of the video card and moderately on the amount of video memory.

Attention: Points 8–19, 21 slightly affect the performance of the game, which means that when setting values, you should be guided by your own wishes for the quality of each element (water, trees, landscape, etc.).

Many users will find it useful in paragraph 20 “Dynamically changing the quality of effects” - automatic simplification of effects when system performance drops. Enabling the option will allow the game to adapt to the speed of your computer.